Your users will remember 2 moments from their entire experience with your product: the strongest emotionally (good or bad), and the last. It is the well-known law of “peak-end”. To improve overall user satisfaction, it is therefore necessary to capitalize on these two moments.
When working on the creation or redesign of a product, we usually put all our efforts on the main pages such as the home page, the showcase of our brand.
Of course, this is where you have to succeed in creating the No. 1 moment, the “peak” since users get an idea of a product in 50 milliseconds according to Don Norman (one of the founders of the main UX and UI principles).
But what about the last moment, the “end”? I am thinking in particular of end forms and transactional paths: on this type of page, design work is often limited to the functional aspect, leaving aside the emotional aspect. Error: this creates a break in the user experience even though these paths are just as engaging as the home page!
How to work on the stages of processes and forms to make them “lovable” and engaging moments in your user experience?
In this article, I am based on a concrete case by offering you a “re-design” of a screen on the Louvre Museum's mobile ticketing site.
The Louvre Museum website is the perfect illustration of the phenomenon described above. Last week, I wanted to test the Friday night: when I went to their mobile site, I noticed that the home page was particularly successful:
Indeed, all the elements reflect a positioning focused on the idea of escape and highlight the exceptional nature of the place:
However, by clicking on the “Tickets” button, the user is redirected to a third-party service whose UX and UI are totally different from the rest of the site:
The screens are very dense, there is a lot of text and actions required of the user.
There are no more photos. The tone is quite cold and generic. The elements for choosing dates, times and rates are all on the page and are not really up to the standards of what can be found on other ticketing sites and applications.
In short, the break is striking, and the experience is greatly degraded: It took me about 3 minutes to get my ticket, while I count on less than 30 seconds on other services in the cultural sector such as Fever or Shotgun.
To quickly improve this screen, you should therefore think of a few UX and UI tips.
Here's what that could lead to:
Check out the demo:
To design an effective screen, you must start by looking at the user perspective by asking yourself the following questions:
The first two questions will help answer the third and thus sort and prioritize the information to be displayed. As we saw on the Louvre screen, text quickly takes up the entire screen on a mobile site! However, this is a waste of space because mobile users generally read only 20 to 28% of the content of a page, according to many. studies conducted by Nielsen Group.
To enable your user to reach their goal, you can help them in several ways:
According to the Gutenberg principle, you must place the call-to-action button at the right time after scanning the main information.
And according to the Fitts' law, the larger, more visible, and closer to the thumb area a component is, the faster and easier it is for the user to reach it.
In the case of a journey, by placing the sticky button at the bottom of the screen, rather than at the end of the page, you do everything possible for the user to understand and perform the main action in record time;).
Positioning is the way in which a brand expresses its values and differentiates itself in the minds of consumers. On a digital product such as a mobile site, or an application, this is manifested through the graphic choices, the tone but also all the functionalities and the routes offered.
Defining your positioning will not only allow you to create a unique product and therefore more “lovable”, but also to identify the key functionalities of your experience and to prioritize them.
To express it within a transactional path, a form or any other path that seems to be very functional, you can for example opt for a background color different from white. Here, for example, I opted for black in the background to amplify the immersive effect and transmit the emotion linked to curiosity, the feeling that you are going to discover a mystery when you buy a ticket to the Louvre.
Finally, the most difficult thing for a product team is not always to create new screens, but to update the elements already present in their design system.
To ensure that your product remains at least up to the market standard, and that the user experience is not degraded by the lack of modernity of UI components and elements, you must regularly “bench” competitors and the most innovative products.
This is even more the case when working in sectors disrupted by young actors, such as culture (but also banking, savings, etc.).
You should also not hesitate to draw inspiration from the best practices of the most innovative applications, even for your mobile site, in a “mobile first” logic.
In this article, I hope to have shown you the importance of transcribing your brand positioning even in your forms: these end-of-life moments are just as essential for the overall experience with your product and the satisfaction of your users.
By applying a few “quick wins” UX and UI principles, I was able to quickly improve the Louvre ticketing screen to offer a more engaging and memorable user experience.
What you need to remember:
Remember that every interaction counts, from the first “peak” to the last “end.” Investing time and effort in designing your forms will help strengthen your brand image and create a lovable product!